Echo of soul

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And at level 7 or some such when you get your first mount, it barely moves faster than walking. As you, ahhem, run, in the world, you feel like you are going to fall over at any time.

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The whole game feels like it’s running in first gear. This is something that we lived with back in 2005 with Decaron / 2Moons, but Everquest, World of Warcraft and onwards had multiple races and non-genderlocked classes. The whole world, while attractive graphically, feels very claustrophobic.Īll the classes are gender-locked. Some of these are only about 200 yards across. Low Level AreaĪs you can see from this map of the low level area, the world is cut up into many little chunks separated by portals. Actually after the starting area, where you might expect this sort of design, you reach the first town at about level 9, and then you venture out into the world. It’s cut up into many small maps with portals between them. So how is EoS so retro and why might this be? Claustrophobic World First Townįirst of all, while the graphics are good, the world is not expansive. Maybe there are some reasons for this as we will look at below. While the graphics are pretty good, it has features that one would have expected five years ago. Recently released in NA by Aeria Games, Echo of Soul is a surprisingly backward MMO.

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